
And it's the demon realm that was about to face an unprecented crisis when three "Witches of Ruin" suddenly appeared and invaded the demon country of Saarland. This is a story where demons lived among the denizens of the world. Plus, it is a searcher for any Windwitch, which can help improve consistency.Take command of the demon, Wilfried and liberate Groessen from the control of the Witches of Ruin in this strip battle RPG! Retake territory, gather allies and use the art of sorcery to battle and strip the witches' of their clothing in the name of Saarland! Story One thing I was debating was whether or not to leave Glass Bell at two, but I eventually decided to put it at three due to it also being able to create the indestructible Crystal Wing when paired with Taketomborg due to it being Normal Summoned, searching out Snow Bell, then Special Summoning Taketomborg from hand, then using Snow Bell's effect to Special Summon it, and then go into the indestructible Crystal Wing. I kept Ice Bell at 3 for obvious reasons, due to it being the catalyst for the instant indestructible Crystal Wing. This is because you will always have two Wind-type monsters on the field when synchro summoning, so filling Snow Bell's condition is easy and makes for even easier indestructible Crystal Wing summons. Although most strategies only run 3 Ice Bell, 2 Glass Bell, and 1 Snow Bell, I decided to run 3 of all 3. One thing you may notice is that I decided to run three of every Windwitch. It plays pretty straightforward, with your main goal being Clear Wing Fast Dragon and the indestructible Crystal Wing, and there are plenty of combos you can pull off.

This deck is a pretty simple take on the Windwitch Speedroid strategy.
